TheChemist
Sep 16, 2007, 02:43 PM
Hi,
If I am not mistaken, Parallels supports DirectX 8.1 at the moment, while MS is at DirectX 10.
Could someone explain to me in layman terms what the obstacles are in bridging this DirectX version gap?
I'm asking because at the moment I need to turn off all acceleration to allow my chemistry software to function properly (in parallels that is). This affords a hit in performance compared to my P4 machine.
This got me to thinking as to why such a performance hit was experienced, which leads me here.
I am not very computer savvy, so please keep this in mind when answering my question.
Thanks
If I am not mistaken, Parallels supports DirectX 8.1 at the moment, while MS is at DirectX 10.
Could someone explain to me in layman terms what the obstacles are in bridging this DirectX version gap?
I'm asking because at the moment I need to turn off all acceleration to allow my chemistry software to function properly (in parallels that is). This affords a hit in performance compared to my P4 machine.
This got me to thinking as to why such a performance hit was experienced, which leads me here.
I am not very computer savvy, so please keep this in mind when answering my question.
Thanks