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Parallels 3.0 and game compatibility...  
  

Parallels 3.0 and game compatibility...

Feb 16, 2007, 08:16 PM
#1  

Shaun666
Junior Member


Join: Feb 2007
Posts: 1
Running Games
Hi,
I frequently use Windows for running games that I used to have for my PC so I thought I would buy Parallels and give it a go. And now I have decided to download a not so demanding poker application (PKR Poker - pkr.com) and whenever I try to start it I get "Could not initialize client - Cant create a D3D device" I have asked their support and they said that they don't know how but they have heard that users are using emulators such as this. How can I fix it so that it will work?
Thanks

Shaun
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Feb 16, 2007, 08:35 PM
#2  

Stevamundo
Senior Member


Join: Sep 2006
Posts: 417
I assume that it needs 3D to run. If so, then you have to wait until Parallels 3.0 comes out.
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Jun 2, 2007, 10:16 AM
#3  

Farsinsen
Junior Member


Join: Jun 2007
Posts: 2
Did you manage to get PKR to run?

Just installed Parallels 3188 hoping that PKR would run. Still get the same error though:

Could not initialize client - Cant create a D3D device - -2005530516, -2005530518 (Render Init) (Render Init)

Anyone?
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Jun 2, 2007, 10:54 AM
#4  

darkone
Senior Member


Join: Jul 2006
Posts: 814
again, as steve said. the current released version of parallels does not include 3d support.
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Jun 2, 2007, 11:08 AM
#5  

snodman
Member


Join: Dec 2006
Posts: 53
Right. Most games require direct access to the 3D card and the current release of Parallels does not support that. Version 3.0 (due to be released Real Soon Now) has such support.
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Jun 9, 2007, 07:31 AM
#6  

Farsinsen
Junior Member


Join: Jun 2007
Posts: 2
Hmm,

Just installed the 3.0 trial and still can't get PKR to run. The error message seems to be the same: "Could not initialize client - Cant create a D3D device - -2005530516, -2005530518 (Render Init) (Render Init)"

Dosen't 3.0 have direct 3D support as expected, or am I doing something wrong?
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Apr 26, 2007, 07:04 PM
#7  

alzaba
Junior Member


Join: Feb 2007
Posts: 5
Flight Simulator X and Vista
Does FSX under Vista work in parrallels??
I installed FSX but got a start up message saying my video driver was out of date?????

Anybody help??
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Jun 7, 2007, 05:00 PM
#8  

ricka
Junior Member


Join: May 2006
Posts: 13
Parallels 3.0 and game compatibility...
Hi guys,

I thought I'd start a thread to talk about peoples experiences with Games under 3.0. I look forward to reading the responses.

Please post, the game name, the specs on your mac and how playable the game is under normal, super hi res and minumal settings.

Personally I want to know how half-life 2 plays.

Thanks,

--Rick
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Jun 7, 2007, 05:10 PM
#9  

Faye
Junior Member


Join: Apr 2007
Posts: 4
Well, so far I'm totally unimpressed. "Delivered in 3.0:...3d graphics, DirectX and OpenGL support" Great! I thought, I can finally play sam & max (oh yeah, I go for the hardcore stuff!)

Sorry, Can't initialise Direct X.

So far a waste of the upgrade fee.

Sigh.


Faye
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Jun 7, 2007, 05:11 PM
#10  

desh
Junior Member


Join: May 2006
Posts: 7
Eve-Online
I'm using my bootcamp XP install and had to go into the VM properties and turn on Direct X. Once done, I was able to load and launch Eve-Online. Window mode (for the game) appears to have mouse coordinate issues and there were some graphical glitches to the progress dialogs, but once I went full screen things worked great!
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Jun 7, 2007, 05:21 PM
#11  

Faye
Junior Member


Join: Apr 2007
Posts: 4
Thank you thank you! Why don't they enable this by default?!

OK Sam and Max, danger beckons!

Oh, and don't run in coherence mode, or you'll get a mostly white screen with the game in the top left corner.

Seems to run at normal speed. Yay!

I take back "waste of upgrade.." heh, worth every penny.


Faye
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Jun 7, 2007, 05:40 PM
#12  

Mac Write
Junior Member


Join: Jun 2007
Posts: 21
Games I am interested in are Splinter Cell series, Rainbow Six series, RollerCoaster Tycoon 3,

Anyone have these?
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Jun 9, 2007, 09:24 AM
#13  

dippyskoodlez
Member


Join: Dec 2006
Posts: 88
Quote:
Originally Posted by Faye
Thank you thank you! Why don't they enable this by default?!

Actually this IS enabled by default.

However, on a clean install.

When you do an "Upgrade" it saves your preferences.

Of which, Direct X is not there, so it doesn't stay enabled.

I actually did a fresh install, and direct X was on by default.

Quote:
Originally Posted by crag
I'm gonna report this in another thread ful of fanboys. Cause I doubt their wad through all these pages.

Get your refund instead of thread crapping, troll.
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Jun 8, 2007, 09:42 AM
#14  

darkvad0r
Junior Member


Join: Jun 2007
Posts: 1
Frets on Fire
Hi all,
I own a MBP C2D 2,33GHz, 2GB of RAM with ATI X1600 (256MB of VRAM) and I've been trying to run Frets on Fire, so far with no luck (coherence, full screen and windowed mode). Here's the log:
Code:
Traceback (most recent call last): File "FretsOnFire.py", line 64, in ? File "GameEngine.pyo", line 155, in __init__ File "Video.pyo", line 68, in setMode pygame.error: Unable to reset window for OpenGL context
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Jun 8, 2007, 09:55 AM
#15  

Art
Junior Member


Join: Nov 2006
Posts: 13
I eventually got Total Annihilation running fine (Win98 compatibility mode), but the colors are awful :(
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Jun 8, 2007, 11:14 AM
#16  

nschum
Junior Member


Join: Dec 2006
Posts: 4
on a low-end MBP C2D w/ 2GB RAM in XP


* Sam & Max:
runs fine, pushing the fan a little harder than usual and no antialiasing

* Anno 1602
runs fine, but starts out in 16 colors, had to alt-tab into Display Properties in-game to change to 32bit.

* Master of Orion 2
runs fine, ditto 16 colors

* Typing of the Dead
runs fine
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Jun 8, 2007, 10:12 AM
#17  

Shidayu
Member


Join: Jun 2007
Posts: 50
My system information in signature. I installed Windows XP fresh after upgrading to Parallels 3.0 to avoid conflicts with previously-installed software.


Half-Life 2
  • Settings: All graphics options to their lowest levels, resolution to lowest value with normal (non-widescreen) aspect ratio.
  • Areas tested: Didn't have much time, but will test more later. Installed through Steam, loaded it up, and short run through the game. Got to where Barney brings Gordon into the interrogation room and calls up Dr. Kleiner on the communications screen.
  • Reaction: Game runs okay; considering that I have one of the first MBPs to roll off of the assembly line, the game seems responsive enough to be worth a look in Parallels virtualization. Framerate is quite sluggish even at the lowest settings. I will be testing more tonight, but my impression is that more game "action" will cause the game to grind down to an unplayable state.
  • Quirks: If the game is run in Coherence, portions of the game screen will be blank white, but you can see enough to tell that something is happening back there somewhere. Also, if the game is run with a widescreen aspect ratio, the in-game menus go about 100px up the screen from where they should be. Mouse input, however, still thinks the menu controls are where they "should" be, so you have to "click" on elements by finding the right spot on the screen about 100px away.
If anyone here knows of any tricks to try to improve performance, even at the cost of quality, I am all ears.

While it is not the same fluid gameplay I am used to with a pure Windows box I used to own long ago, this is an extremely promising leap for Mac switchers and gamers. Much praise to the Parallels team for doing this up right, and I am eager to see future updates.

__________________
/SYS/- MacBook Pro - Intel Core (1) Duo 2.0 GHz - 2GB RAM
/VID/- ATi Radeon Mobility X1600 - 256MB VRAM
/OS/- Mac OS X 10.4.9 / Windows XP SP2 under PDM
/VER/- Parallels Desktop for Mac 3.0 (Build 4128)

http://shidayu.com/compat/ - Unofficial Parallels Desktop for Mac Compatibility Wiki
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Jun 8, 2007, 11:04 AM
#18  

DaMaDo
Junior Member


Join: Jan 2007
Posts: 3
I tried eve online, EQ2 and WoW. Eve launched but I didn't even click on my character to fully log in since the background was like a slideshow. EQ2 I logged in but the screen never fully came up. It was all black then sometimes I'd see some names pop up and the screen would turn white/blue. WoW seemed to work but a little choppy. I had it at 800x600 though.

I also get this error:


This happens every now and then.
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Jun 8, 2007, 10:34 AM
#19  

moseph
Junior Member


Join: Jun 2007
Posts: 8
3D Games that don't work in Mac Desktop 3.0
Microsoft's Flight Simulator X SP1 does not work and its MS certified. The start screen loads but when you hit fly it crashes.

Microsoft's Flight Simulator 2004 loads the start screen but the window that shows the aircraft that you have chosen is blacked out and when you start the game all you see is black.

Lock On Flaming Cliffs 1.12b starts up but it crashes when you hit fly.

However I am able to use some developer tools which use DirectX. I didn't expect the games to work but it would have been nice. It doesn't speak to great for version 3.0 and the claim it makes in the advertisement.
"New! Run today’s most popular PC games on a Mac with support for 3D graphics"

I would recommend getting the trial first before paying for it if DirectX support is one of the main purposes for getting Parallels 3.0. It certainly is not worth the cost to upgrade at this point since it has limited 3D support.

If anyone has any suggestion on what to try feel free to post them.
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Jun 8, 2007, 11:29 AM
#20  

mkummer
Member


Join: Jul 2006
Posts: 52
Quote:
Originally Posted by moseph
Microsoft's Flight Simulator X SP1 does not work and its MS certified. The start screen loads but when you hit fly it crashes.

Microsoft's Flight Simulator 2004 loads the start screen but the window that shows the aircraft that you have chosen is blacked out and when you start the game all you see is black.

Lock On Flaming Cliffs 1.12b starts up but it crashes when you hit fly.

However I am able to use some developer tools which use DirectX. I didn't expect the games to work but it would have been nice. It doesn't speak to great for version 3.0 and the claim it makes in the advertisement.
"New! Run today’s most popular PC games on a Mac with support for 3D graphics"

I would recommend getting the trial first before paying for it if DirectX support is one of the main purposes for getting Parallels 3.0. It certainly is not worth the cost to upgrade at this point since it has limited 3D support.

If anyone has any suggestion on what to try feel free to post them.
On my MacBook Pro 17 its about the same: FS 98 runs only in 540x480 window, FS 3004 shows only black screen. Tiger Woods PGA 2006 installs but does not load...

__________________
Regards, Michael
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