Parallels 3.0 and game compatibility...
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Feb 16, 2007, 08:16 PM
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Shaun666 Junior Member Join: Feb 2007 Posts: 1 |
Running Games Hi, I frequently use Windows for running games that I used to have for my PC so I thought I would buy Parallels and give it a go. And now I have decided to download a not so demanding poker application (PKR Poker - pkr.com) and whenever I try to start it I get "Could not initialize client - Cant create a D3D device" I have asked their support and they said that they don't know how but they have heard that users are using emulators such as this. How can I fix it so that it will work? Thanks Shaun |
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Feb 16, 2007, 08:35 PM
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Stevamundo Senior Member Join: Sep 2006 Posts: 417 |
I assume that it needs 3D to run. If so, then you have to wait until Parallels 3.0 comes out. |
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Jun 2, 2007, 10:16 AM
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Farsinsen Junior Member Join: Jun 2007 Posts: 2 |
Did you manage to get PKR to run? Just installed Parallels 3188 hoping that PKR would run. Still get the same error though: Could not initialize client - Cant create a D3D device - -2005530516, -2005530518 (Render Init) (Render Init) Anyone? |
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Jun 9, 2007, 07:31 AM
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Farsinsen Junior Member Join: Jun 2007 Posts: 2 |
Hmm, Just installed the 3.0 trial and still can't get PKR to run. The error message seems to be the same: "Could not initialize client - Cant create a D3D device - -2005530516, -2005530518 (Render Init) (Render Init)" Dosen't 3.0 have direct 3D support as expected, or am I doing something wrong? |
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Jun 7, 2007, 05:00 PM
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ricka Junior Member Join: May 2006 Posts: 13 |
Parallels 3.0 and game compatibility... Hi guys, I thought I'd start a thread to talk about peoples experiences with Games under 3.0. I look forward to reading the responses. Please post, the game name, the specs on your mac and how playable the game is under normal, super hi res and minumal settings. Personally I want to know how half-life 2 plays. Thanks, --Rick |
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Jun 7, 2007, 05:10 PM
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Faye Junior Member Join: Apr 2007 Posts: 4 |
Well, so far I'm totally unimpressed. "Delivered in 3.0:...3d graphics, DirectX and OpenGL support" Great! I thought, I can finally play sam & max (oh yeah, I go for the hardcore stuff!) Sorry, Can't initialise Direct X. So far a waste of the upgrade fee. Sigh. Faye |
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Jun 7, 2007, 05:11 PM
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desh Junior Member Join: May 2006 Posts: 7 |
Eve-Online I'm using my bootcamp XP install and had to go into the VM properties and turn on Direct X. Once done, I was able to load and launch Eve-Online. Window mode (for the game) appears to have mouse coordinate issues and there were some graphical glitches to the progress dialogs, but once I went full screen things worked great! |
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Jun 7, 2007, 05:21 PM
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Faye Junior Member Join: Apr 2007 Posts: 4 |
Thank you thank you! Why don't they enable this by default?! OK Sam and Max, danger beckons! Oh, and don't run in coherence mode, or you'll get a mostly white screen with the game in the top left corner. Seems to run at normal speed. Yay! I take back "waste of upgrade.." heh, worth every penny. Faye |
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Jun 9, 2007, 09:24 AM
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dippyskoodlez Member Join: Dec 2006 Posts: 88 |
Quote:
Actually this IS enabled by default. However, on a clean install. When you do an "Upgrade" it saves your preferences. Of which, Direct X is not there, so it doesn't stay enabled. I actually did a fresh install, and direct X was on by default. Quote:
Get your refund instead of thread crapping, troll. |
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Jun 8, 2007, 09:42 AM
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darkvad0r Junior Member Join: Jun 2007 Posts: 1 |
Frets on Fire Hi all, I own a MBP C2D 2,33GHz, 2GB of RAM with ATI X1600 (256MB of VRAM) and I've been trying to run Frets on Fire, so far with no luck (coherence, full screen and windowed mode). Here's the log: Code:
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Jun 8, 2007, 11:14 AM
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nschum Junior Member Join: Dec 2006 Posts: 4 |
on a low-end MBP C2D w/ 2GB RAM in XP * Sam & Max: runs fine, pushing the fan a little harder than usual and no antialiasing * Anno 1602 runs fine, but starts out in 16 colors, had to alt-tab into Display Properties in-game to change to 32bit. * Master of Orion 2 runs fine, ditto 16 colors * Typing of the Dead runs fine |
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Jun 8, 2007, 10:12 AM
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Shidayu Member Join: Jun 2007 Posts: 50 |
My system information in signature. I installed Windows XP fresh after upgrading to Parallels 3.0 to avoid conflicts with previously-installed software. Half-Life 2
While it is not the same fluid gameplay I am used to with a pure Windows box I used to own long ago, this is an extremely promising leap for Mac switchers and gamers. Much praise to the Parallels team for doing this up right, and I am eager to see future updates. __________________ /SYS/- MacBook Pro - Intel Core (1) Duo 2.0 GHz - 2GB RAM /VID/- ATi Radeon Mobility X1600 - 256MB VRAM /OS/- Mac OS X 10.4.9 / Windows XP SP2 under PDM /VER/- Parallels Desktop for Mac 3.0 (Build 4128) http://shidayu.com/compat/ - Unofficial Parallels Desktop for Mac Compatibility Wiki |
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Jun 8, 2007, 11:04 AM
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DaMaDo Junior Member Join: Jan 2007 Posts: 3 |
I tried eve online, EQ2 and WoW. Eve launched but I didn't even click on my character to fully log in since the background was like a slideshow. EQ2 I logged in but the screen never fully came up. It was all black then sometimes I'd see some names pop up and the screen would turn white/blue. WoW seemed to work but a little choppy. I had it at 800x600 though. I also get this error: ![]() This happens every now and then. |
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Jun 8, 2007, 10:34 AM
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moseph Junior Member Join: Jun 2007 Posts: 8 |
3D Games that don't work in Mac Desktop 3.0 Microsoft's Flight Simulator X SP1 does not work and its MS certified. The start screen loads but when you hit fly it crashes. Microsoft's Flight Simulator 2004 loads the start screen but the window that shows the aircraft that you have chosen is blacked out and when you start the game all you see is black. Lock On Flaming Cliffs 1.12b starts up but it crashes when you hit fly. However I am able to use some developer tools which use DirectX. I didn't expect the games to work but it would have been nice. It doesn't speak to great for version 3.0 and the claim it makes in the advertisement. "New! Run today’s most popular PC games on a Mac with support for 3D graphics" I would recommend getting the trial first before paying for it if DirectX support is one of the main purposes for getting Parallels 3.0. It certainly is not worth the cost to upgrade at this point since it has limited 3D support. If anyone has any suggestion on what to try feel free to post them. |
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Jun 8, 2007, 11:29 AM
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mkummer Member Join: Jul 2006 Posts: 52 |
Quote:
__________________ Regards, Michael |
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