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What is Parallels up to?

Apr 25, 2007, 09:56 AM
#1  

websyndicate
Senior Member


Join: Oct 2006
Posts: 132
What is Parallels up to?
I wonder what the parallels team is up to now. Its been a while since a Beta has been pushed out to us. Cant wait til the next release to see what is in store for us. Any clues anybody
Apr 25, 2007, 02:04 PM
#2  

kylemacr
Junior Member


Join: Dec 2006
Posts: 8
I was wondering the exact same thing. I haven't even seen a peep out of them!
Apr 25, 2007, 02:43 PM
#3  

Stevamundo
Senior Member


Join: Sep 2006
Posts: 417
I suppose they're working on the first beta of Parallels 3.0. Which is supposed to have 3D and 64-bite support.

However don't be surprised if that beta is a long ways off yet. A lot of people wanted Parallels to continue improving their build 3188 in their version of 2.5 still.
Apr 25, 2007, 06:47 PM
#4  

wesley
Senior Member


Join: Apr 2006
Posts: 398
I'm guessing that they're furiously trying to get the 3D support stable, since that feature was Fusion's latest punch.

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Apr 25, 2007, 09:26 PM
#5  

websyndicate
Senior Member


Join: Oct 2006
Posts: 132
From Leo Laporte Himself
I know that Leo Laporte from Twit Network did speak with the developers from VMware and they said that they cant emulate video cars only like a generic video card but not anything crazy its just can be done. You can see him talk about it on this link below he actually show off parallels for the show.
http://zdpub.vo.llnwd.net/o2/dltv/ep.../dl.tv.154.mov
Apr 26, 2007, 12:30 AM
#6  

Stevamundo
Senior Member


Join: Sep 2006
Posts: 417
Quote:
Originally Posted by wesley
I'm guessing that they're furiously trying to get the 3D support stable, since that feature was Fusion's latest punch.
Good luck Parallels.
Apr 26, 2007, 10:39 AM
#7  

austin
Junior Member


Join: Apr 2006
Posts: 20
Quote:
Originally Posted by Stevamundo
Good luck Parallels.
I don't know that they need it - the stuff with Boot Camp and then Coherence mode...wow.

Somebody knows what they are doing video wise, based on Coherence alone.

That said, I'm rather hoping less effort is being spent on 64-bit and more on other things (3D, etc.). I'm sure there are people who can justify 64-bit guest OSes, but for many of us, 32-bit guest OSes are all we'll ever need (especially for switchers from Windows who just need one or two apps).

Hopefully they'll work on OpenGL 3D and not DirectX (although I want DirectX at some point, don't get me wrong).
Apr 28, 2007, 03:47 PM
#8  

dkp
Senior Member


Join: May 2006
Posts: 1,415
Quote:
Originally Posted by Stevamundo
I suppose they're working on the first beta of Parallels 3.0. Which is supposed to have 3D and 64-bite support.

However don't be surprised if that beta is a long ways off yet. A lot of people wanted Parallels to continue improving their build 3188 in their version of 2.5 still.
My bet is you won't see another beta from them unless you join the beta test team. They may possibly release an RC candidate for public testing but I'd bet against that, too.

So far they've implemented nearly every process improvement I have desired so I'll probably buy the next release.
Apr 28, 2007, 12:45 AM
#9  

dkp
Senior Member


Join: May 2006
Posts: 1,415
Get on the beta team - hopefully they're doing it right this time around:

http://www.parallels.com/en/support/beta-testing
 


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