Hi, I have a windows CAD application that uses OpenGL for 3D display and editing, with Parallels 5 and both XP and Win7 we have some issues with the interactive parts. We use gluProject and gluUnProject calls to allow the user to manipulate various control points while viewing objects in 3D. This all works perfectly on native windows platforms. But when using parallels it is impossible to select any of the control points. Are there any known issues with these calls or others related to them? Thanks in advance for your assistance. Donald MacVicar Technical Director SMAR-Azure Ltd www.smar-azure.com
I hope some more info will at least get some kind of response...... I have narrowed down the issue to a call to glGetDoublev( GL_MODELVIEW_MATRIX, m_modelView ); The returned matrix changes every time the same scene is rendered. On native windows the same code results in the same matrix returned everytime. Any assistance is most welcome. Thanks, Donald MacVicar
Donald, Thanks for reporting this. We have recently fixed an issue that affects matrix stacks. The fix is not in the public release yet. If you're willing to help us with this problem check your private messages.