Hi, Are there plans to support OpenGL on Apple Silicon with Windows? Currently it is stuck at OpenGL 1.1. I do know that Apple Silicon/M1 does support OpenGL, so it would be nice if OpenGL was supported the same as the Intel version. Alternatively, if Parallels supported DirectX 12, it might allow us to use the OpenGL and OpenCL compatibility Pack. There is some software I develop that requires OpenGL and this would be a huge help.
Ok, I was a little dumb here. It was because I had the OpenGL and OpenCL compatibility Pack installed that I got OpenGL 1.1. Uninstalling gets it to OpenGL 3.3, same as on Intel. ♂️