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WoW shouldn't really use that much resources, I think.
Must be somekind of efficiency problem. But what do I know.
It's because I use addons that require .NET Frameworks 2.0 to work.
I haven't been able to get it working using Mono in OSX.
Would it be alot of extra work to implent?
Since it works in 5160, why won't keep supporting it?
WoW uses 90-99% in XP
And activity monitor says parallels uses about 110% (?) when WoW is running
As stated in a topic I made, World of Warcraft is "broken" in builds efter 5160.
Yeah I know. However I think that the bottleneck in my case is the CPU.
Have 1200mb ram allocated for XP, that should be more than enough for...
I'm using a XP installment to play World of Warcraft (yes, I know it exists for OSX).
While it runs fine to begin with, after awhile it gets real...
Same problem with 5582:
"Your 3D accelerator card is not supported by World of Warcraft. Please install a 3D accelerator card with dual-TMU support."
"Enable DirectX Shaders (experimental)"
Was this listed under Video in configuration mode? If so, I turned it on.
Also, I find it strange...
Tried 5580 and when I tried to run WoW it said that my graphics card wasn't supported (had directx enabled). So I'm going back to...
No one that can help me out? :(
Why does Parallels constatly rewrite the boot.ini? I don't understand.
Parallels Broke Bootcamp - Black Screen of Death
Yesterday I tried installing parallels together with my bootcamp partition, everything...