3D Models not rendering correctly after upgrading to PD 16 on M1 Mac

Discussion in 'Installation and Configuration of Parallels Desktop' started by WesH, Jul 7, 2021.

  1. WesH

    WesH Bit poster

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    My company recently upgraded my MacBook Pro from an 6-core Intel Core I7 running PD15, to now an Apple M1, running PD16 for M1.

    I primarily use PD for running Windows-Only applications that create 3D loudspeaker models. The software I primarily use, takes a .dae file, generated by Sketchup, and imports that into the software. As you'll see below, the 3D Collada file is not rendering correctly, as PD16 is actually adding many, what I call "triangulation lines" or just additional lines in general.

    Also attached, is the exact same model, as viewed on my I7 MacBook running Parallels 15. This is the way it should look. Without the extra lines.

    Obviously, I cannot downgrade to Parallels 15 on the M1, so any help in solving these graphics issues with a settings change, or Boot Flag, would be most appreciated.
     

    Attached Files:

  2. WesH

    WesH Bit poster

    Messages:
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    Anybody know any fixes for this graphics rendering issue in Parallels Desktop 16 on the M1??
    Any help is greatly appreciated!!!!
     

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