8-bit color (Windows XP, Parallels 3.0)

Discussion in 'Windows Virtual Machine' started by foxtrot, Jun 21, 2007.

  1. foxtrot

    foxtrot Bit poster

    I suspect this was pretty low on the priority list of "stuff to get right"-- I mean, who uses 8-bit color anymore?

    I got myself wanting to play the original _Fallout_, which is how I ran across it. I'm not sure what's really going on here, but remember back in the day when one might try to display a 256 color image on one's 16 color EGA monitor? That's what it looks like. Did some poking about and apparently one can set XP to only do 256 color mode, and it looks the same kind of wrong when you do that. (Everything looks fine in 16-bit and higher modes)

    Is there a setting I'm missing here to allow 256 color mode to work correctly?

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