There are other topics about how certain games won't work, because they require DX12, and DX12 is not possible because Metal does not do some of the functions that are possible with DX12. There is an app I use that only needs DX11 feature levels, but that uses a DX12 syntax. I gather that DX12 syntax is easier than DX11 syntax. Would it be possible for Parallels to support DX12 syntax, even if only DX11 feature levels are supported?