Making Myst And Other Games Full Screen

Discussion in 'Windows Virtual Machine' started by HalV, Aug 22, 2012.

  1. HalV

    HalV Junior Member

    Messages:
    14
    I know this is easy to do and several years ago I remember doing it, but I haven't had time to get to some of my games in a few years. Now I'm running Parallels 6 on OS X.

    I have a few older games, like Myst. They were originally rendered for a smaller screen size. When I run the game, I want to tell Parallels to open it full-screen. I know this will not look great, but it's in my living room, where I'm sitting a ways back from the monitor, so there's a good chance it'll be okay.

    I remember, before, when I tried games like this, they originally opened in a smaller area (that matched the original resolution) with a huge black frame around it. I think there was a simple keypress that enlarged it to full screen.

    I searched for my older posts, but didn't find any with this question.

    How do I do this so my game fills the screen (at least in proportion to the window shape - I know it'll be letterboxed)?
     

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