OpenGL 4 Support

Discussion in 'Parallels Desktop for Mac Feature Suggestions' started by BenG14, Nov 6, 2019.

  1. BenG14

    BenG14 Bit Poster

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    Please add openGL 4 support.

    The application Enscape, which is used for architectural rendering and virtual reality, requires OpenGL 4.3.
     
    waaww, kjenkib, Wafeeqrox and 4 others like this.
  2. JeffreyM6

    JeffreyM6 Bit Poster

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    I second this request.
     
    MiguelP5 likes this.
  3. ectoplasmosis

    ectoplasmosis Bit Poster

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  4. KyonE

    KyonE Bit Poster

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    I really need it for SpaceClaim
     
  5. RafalS2

    RafalS2 Bit Poster

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    Too old OpenGL cause problems in displaying 3D window in ARCHICAD. It is main window in this well known design software for architects.
     
  6. GowthamR@Parallels

    GowthamR@Parallels Bit Poster

    Messages:
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    The Parallels Desktop Engineering team is doing its best to improve OpenGL support in Windows virtual machines. As of now, only the OpenGL core profile (version 3.2) is supported in the Windows virtual machine using Parallels Desktop for Mac. For reference please refer to this article https://kb.parallels.com/115487
     
  7. RafalS2

    RafalS2 Bit Poster

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    New update for Parallels but OpenGL in version3?
     
  8. GlC

    GlC Bit Poster

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    3
    Hello. Since I installed the last software release and I have now severe issues in Open GL environment with an application I'm using since long time. I'm attaching an example of what it's happening.. The problem concerns 3D rendering. As you may see, there is lack of continuity in the render rensults. In Parallel16 I can't longer see the option to activate the vertical syncronization. I'm wondering if this could be related with the issue I'm suffering and If there is any way to fix it. In the menawhile, I'm going to install an older softwre release. It's disappointing one updates the software to fix problems and finds news issues. Thank you.
     

    Attached Files:

  9. GlC

    GlC Bit Poster

    Messages:
    3
    Hello. Since I installed the last software release, I have severe issues in Open GL environment with an application that I use since long time. I'm attaching an example of what it's happening.. The problem concerns 3D rendering. As you may see, there is lack of continuity in the render rensults. In Parallel16 I can't longer see the option to activate the vertical syncronization. I'm wondering if this could be related with the issue I'm suffering and If there is any way to fix it. In the menawhile, I'm going to install an older softwre release. It's disappointing one updates the software to fix problems and finds news issues. Thank you.
     
  10. FrederikBojesen

    FrederikBojesen

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    1
    How far are we in the process of getting OpenGL 4.4 in our Parallels? - at the moment I canĀ“t use Enscape or any RealTime 3D rendering programs for Revit 21.1.
     
  11. FrankK16

    FrankK16

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    1
    Here's adding another OpenGL 4.x request. I'm trying to run SCENE from FARO, https://www.faro.com/products/construction-bim/faro-scene/. It is a point cloud rendering package used to build models from 3D laser scanners. It gives me an error message that without OpenGL 4.01 or better, it cannot render point clouds. It does, however, work fine as far as generating the clouds from my scans (as shown to me when I upload the projects I'm doing to a colleague's Windows PC). It just can't draw them for me to see on my own Mac without OpenGL 4.x installed support. Thanks for any help you can provide in advancing OpenGL deployment on PD.
     
  12. ShaneJ2

    ShaneJ2 Bit Poster

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    Parallels, you are dragging your feet here -- It is highly likely that the user base to Parallels are in fields that require the use of PC-only software...... a safe assumption? And many of these PC only software companies are updating to require the most recent OpenGL updates and as you fall behind, you are leaving your consumer base behind. I am a recent adopter of your software and I am very impressed with how you juggle my PC alongside my Mac. Just opening Revit and it working seamlessly is a gift, but I will probably have to request a refund after learning how poorly your VM software handles the rest of my apps and overall workflow.

    Please start fixing this issue before you direct yourself into a hole you cannot crawl out from. Nobody cares if the paint app or Chrome can be run in parallel to their mac apps......we need powerful programs like Rhino (w/RHino.Inside for Revit) and Enscape to work, NOW! These are the latest in affordable and approachable software in the industry of architecture and your VM handles them like a Boomer using TikTok.
     
  13. by_

    by_

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    Need OpenGL 4.4 for SpaceEngine...
     
  14. ManfredS10

    ManfredS10

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    Hey dear Parallels Team,
    is there any News about Open GL 4.x?
    (I urgently would need Open GL 4.3 for installing and running HiCad 2021)
    Thanx in advance!
     
  15. SimonWoo

    SimonWoo Bit Poster

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    1
    Howdy Dear Parallels,

    I am using Parallels Desktop for Mac Pro Edition.

    First, let me provide some basic info about my MacBook.
    • MacBook Pro (16-inch, 2019)
    • 2.3 GHz 8-Core Intel Core i9,
    • 32 GB 2667 MHz DDR4,
    • Intel UHD Graphics 630 1536 MB
    Second, the issue I am facing with.
    I would like to run the North Star Imaging Software in virtual Windows via Parallels. But when I opened a 3D file using the software the first time, a window popped up saying "The OpenGL drivers you are using are very old (version < 1.2.0) ... You might update your OpenGL drivers, or use a machine with more powerful/recent graphics." Then, I modified the configuration as 2GB Graphics Memory and 13GB CPU&Memory Processors for virtual Windows. Still, the North Star software popped up the same window.

    Does anyone know how to fix this issue? :(

    Much appreciate it!
     
  16. Wafeeqrox

    Wafeeqrox Bit Poster

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    2
    i really need opengl so i can use emulators such as rcps3,
     
  17. ThomasL35

    ThomasL35

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    1
    +1 to the above.
    All of the carpenter CAD softwares use OpenGL 4.x
    Parallels crashes my program and does not allow it to run in Windows 10 anymore making both Windows, CAD and Parallels unusable.
    As I am time pressed by now I have to go Bootcamp which is not great and given that some posts are from '19 and the lack of official replies I have a feeling this issue won't be resolved any time soon.
     
  18. YuanjianL

    YuanjianL

    Messages:
    1
    Really need OpenGL 4 support. I think Parallels Desktop's performance and convenience is great, but the OpenGL 4 problem drives me to VMWare.
     
  19. DavidW72

    DavidW72 Bit Poster

    Messages:
    13
    In the Graphics pane, you can view and configure the amount of video memory available to the virtual machine video card, set resolution, and more.
    To open these settings, choose Actions > Configure > Hardware, then click Graphics.
    If you're working with Windows 7 or later on a Mac with a Retina display, you can choose how Windows is displayed on the screen:
    Best for Retina display. Windows resolution matches that of the Retina display and the DPI setting increases. Windows interface elements and text are clear, sharp, and at full size. This option is supported by Windows 7 and later.
    Scaled. Windows resolution and DPI setting don't change. Instead, Windows is scaled to full size. As a result, Windows interface elements and text are not sharp. This option is useful for Windows applications that don't support high-DPI settings and appear small onscreen.
    Best for external displays. Use this option if you're working with Windows on multiple displays one of which is non-Retina. The option is supported by Windows 8 and Windows 10.
    For Windows XP:
    If you're working with Windows XP on a Mac with a Retina display, Windows becomes scaled but its resolution doesn't change. As a result, Windows interface elements and text are not sharp.
    However, you can enable full (2880x1800) Retina resolution for Windows by selecting Enable Retina resolution. At such a high resolution, Windows interface elements and text become sharp but small.
    This menu is available for Linux virtual machines only. If you want to use games and applications that require video cards that support OpenGL, select On from the 3D acceleration menu.
    For Linux guest operating systems, Parallels Desktop supports OpenGL 3.3 (Compatibility Profile).
    In Windows virtual machines, this menu is not available because 3D acceleration is turned on by default. For Windows, Parallels Desktop supports OpenGL 3.3 (Compatibility Profile) and DirectX 10 or DirectX 11.0 - this depends on the version of macOS installed on your Mac. In macOS 10.14.4 Mojave and later, Parallels Desktop supports DirectX 11.0.
    If any of your Windows or Linux apps claims that it requires a higher version of DirectX or OpenGL, omegleshagle please let us know about this application on the Parallels forum. To access the forum, either click Help > Suggest a Feature
    Thanks
     

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