I'm using Parallels Desktop 4, and part of the NintendoWare software that I'm using in Windows requires Pixel Shader 3 support to function properly. Can anyone tell me what version of Pixel Shader is supported in Parallels Desktop 5? I need to try and persuade our IT support to upgrade my installation to version 5, but I need to demonstrate that it will meet the requirements of the Nintendo software before I can even install a demo version. Any help much appreciated.