Trying to run Persona 4 Golden in Windows 11 on my M1 Pro MacBook Pro. The game runs and menus look fine, but when I load a save, the game is unplayable because of missing objects/textures. I've tried the "video.untrimmed_dynamic_cbuffers=1" fix detailed here, but the issue persists. Strangely, it doesn't occur in VMWare Fusion, and I've seen videos of people running Persona 4 Golden just fine on Parallels, so I know the issue must be on my end.
Hello Ashvin, In order to proceed with further investigation, kindly provide us with the below information: 1. Reproduce the issue. 2. Collect a technical report (right-click Parallels icon in Dock > Help > Send technical data > check "Attach screenshots..." > press Send Report) and send the report's 9-digit ID in a reply. Thank you!
I have the same problem and have not found a solution so far. I'm using an Intel iMac, so the CPU architecture is irrelevant. In January 2023, the game significantly upgraded from a 32-bit to a 64-bit executable. Before that, it worked without problems on Parallels Desktop. So, there are old videos of people successfully running P4G on Parallels Desktop.
Hello! I am aware that I'm extremely late to the party, but I'm having the exact same issue and nothing is working to resolve it. I tried installing the recommended Nvidia GPU and it didn't work with my computer (M1 Macbook pro 2020). So, I'm just using the standard parallels GPU and that doesn't seem to be working either. Any updates on this?