I updated to 20.1.1 (55740) of parallels for macOS and now have started to get the following error in the parallels log file (turn on detailed logging). I am seeing this on two separate systems, one with an M1 PRO and one with M2 Ultra. It was working without issue before the update to 20.1.1 it looks like 19.4.1 (54985) was working fine based on historical information I am seeing the parallels log.
Code:
/LocalDevices:8827:1a5c9/ Metal validation error of type 0 at -[MTLTextureDescriptorInternal validateWithDevice:]:1357: Texture Descriptor Validation
Texture swizzling is not compatable with MTLTextureUsageShaderWrite
In the easiest to trigger situation I am attempting to start a session in a game called Sea Power. I haven't found a way to avoid this issue after playing with a number of settings.