Vulkan Support

Discussion in 'Parallels Desktop for Mac Feature Suggestions' started by DashtonP, Aug 13, 2019.

  1. DashtonP

    DashtonP Bit Poster

    Messages:
    35
    Now that DX11 is implemented, I'm wondering how easy it would be to implement Vulkan support as well (for games like Doom 2016 etc.)? :D
     
    Nenad, Andrew61, JonathanA9 and 11 others like this.
  2. GerryH3

    GerryH3 Bit Poster

    Messages:
    6
    I'd like to add that as a developer, I could really benefit from Vulkan support. Being able to stay on Mac OS while I code in Visual Studio inside of the Windows VM, compile on both platforms, and test on both platforms, would be a major, major, major productivity booster. Even if I don't get every feature or exact accuracy, that's fine. As long as it's stable and lets me run dev tools, I'm good.

    There's one application in particular that I'd definitely like to see work well: RenderDoc. It's an invaluable development tool for introspecting and debugging a graphics pipeline. I'm willing to bet that Parallels' developers probably use it!

    MoltenVK is a Vulkan -> Metal API translation layer for macOS that already works quite well. Perhaps this could be used as a springboard for Vulkan support within Windows guests on a macOS host. Although I'm sure you're already aware of this, I figured it's worth mentioning.
     
    JonathanA9 likes this.
  3. BenjaminH1

    BenjaminH1 Bit Poster

    Messages:
    3
    Yes - please add Vulkan support to Parallels -

    Who else wants/ has a need for this? Please add your comments.
     
    JonathanA9 likes this.
  4. MarkC9

    MarkC9 Bit Poster

    Messages:
    3
    This would greatly help my productivity too.
     
    JonathanA9 likes this.
  5. ZacB2

    ZacB2 Bit Poster

    Messages:
    1
    Bump for Vulkan support
     
    JonathanA9 likes this.
  6. mtv969

    mtv969

    Messages:
    1
    Bump for Vulkan, Linux too please.
     
    JonathanA9 likes this.
  7. XxUnkn0wnxX

    XxUnkn0wnxX Bit Poster

    Messages:
    2
    when will this be supported? - this was 1st mentioned in 2019 with parallels 15
    I cannot play no man's sky...
     

    Attached Files:

  8. GarrettB5

    GarrettB5 Bit Poster

    Messages:
    8
    Exact same problem. Please support vulkan if at all possible.
     
    JonathanA9 likes this.
  9. Pierre4

    Pierre4

    Messages:
    1
    Bump. It would be great if they'd respond and say something.
     
    JonathanA9 likes this.
  10. UmarT

    UmarT

    Messages:
    1
    Having similar problem with Evil Genius 2, do we have a fix for this one ?
     
  11. PierreC11

    PierreC11

    Messages:
    1
    Same lack of support for Quake Remastered.
     
    JonathanA9 likes this.
  12. Wafeeqrox

    Wafeeqrox Bit Poster

    Messages:
    2
    helps alot for emulation as well
     
  13. levulop808

    levulop808 Bit Poster

    Messages:
    1
    Ran into the Quake Remastered issue tonight as well. Vulkan support would be much appreciated!
     
    JonathanA9 likes this.
  14. JeremyR9

    JeremyR9 Bit Poster

    Messages:
    3
    Bump for Vulkan Support, I'm holding off on buying Parallels until it is supported
     
    JonathanA9 likes this.
  15. SergeiP2

    SergeiP2

    Messages:
    1
    Bump for Vulkan Support, I'm holding off on buying Parallels until it is supported
     
    JonathanA9 and JeremyR9 like this.
  16. JPJ1

    JPJ1 Bit Poster

    Messages:
    7
    Need Vulcan support to play on my M1 Mac, No Man's Sky and Doom Ultimate. Please.
     
    JonathanA9 likes this.
  17. JonathanA9

    JonathanA9 Bit Poster

    Messages:
    11
    I completely agree. We need Vulkan support and DirectX 12 support so we can play modern games on Parallels.
     

Share This Page