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Very well. Please reach out again for any additional queries.
Hello IanL6. Please quit Parallels Desktop now, launch it again and re-attempt the activation.
Hello AliS5. We have sent you a private message.
Hi OscarR5. Please quit Parallels Desktop now. Then, open Terminal (from the Finder menu, navigate to Go -> Utilities -> Terminal), execute the...
Hi GoY. Please quit Parallels Desktop now, launch it again and re-attempt the activation.
A limit has been placed on the activation counter of Parallels licenses, as part of increasing the enforcement of Parallels Desktop licensing...
Hello Ken. This is a limitation of virtualization in general. Not technically possible to get the best of both worlds when it comes to video...
Welcome! Please reach out again for further queries.
Hello Joerg. Please quit Parallels Desktop now, launch it again and re-attempt the activation.
Hello robertM47. The order reference # 15xxxx826 has been refunded. The refunded amount will return to your account within 5 - 7 business days....
Hello Christoph. Please shut Windows down (as opposed to just suspending it), open the virtual machine configuration window, navigate to Options...
It shouldn't. But as a safety measure, let the whole upgrade path be in this manner: 1.) Shut Windows down (as opposed to just suspending it). 2.)...
Parallels Desktop and Windows are two separate components - upgrading Parallels Desktop will not affect Windows or Windows data/applications in...
The concerned order has been refunded. The refunded amount will return to your account within 5 - 7 business days. The license key associated with...
Hi GeraldH1. As per this article, all Parallels versions from 11 work with macOS Sierra and all of those versions support Windows 7.
Welcome. Please reach out again for any further queries.
Hello quentryl. Kindly be informed that general guest OS/3rd-party software issues/queries are beyond our scope-of-support. Please reach out to...
Hello JensK1. Thanks for sharing this info. Glad to note. Thanks for sharing.
Quite so, macOS decides when it needs to switch from integrated to discrete graphics. Not sure about integrated graphics and memory.
Hello lorrep. As stated in this thread earlier, macOS does not support OpenGL Compute Shaders, which is a requirement to develop DirectX 11...