Hello,
I am running a Windows geust OS from Parallels on Mac. I have a thrd party windows application that runs OpenGL. This application runs on the built-in Parallels graphics adapter. However, not all the advanced OpenGL features (e.g. shaders) are supported.
Is there a way for the guest OS to recognize the Nvidia board on my Mac and be able to install Nvidia drivers?
Regards
Ran
I am running a Windows geust OS from Parallels on Mac. I have a thrd party windows application that runs OpenGL. This application runs on the built-in Parallels graphics adapter. However, not all the advanced OpenGL features (e.g. shaders) are supported.
Is there a way for the guest OS to recognize the Nvidia board on my Mac and be able to install Nvidia drivers?
Regards
Ran