Separate names with a comma.
Discussion in 'Parallels Desktop for Mac Feature Suggestions' started by Dmitry@Parallels, Apr 20, 2017.
Add "Golf Club 2019"
VMware fusion has moved to Metal backend since version 10, hope Parallels Desktop do the same.
How about adding Elite Dangerous to the list of supported titles? Thanks!
Kurtpel and similar Anime MMOs. They aren't heavy and complex as say. Battlefield or Black Ops kind of games.
Fallout 4, Black Desert Online, The Witcher 3, GTA V, Far Cry 5, AC: Odyssey, Star Citizen
Lockheed Martin Prepar3D
dgVoodoo for backward-campartibility for old games like dark forces 2 needs directx10.0 or 10.1. atm it only worls via WDDM... and its so lame
Please, add Rise of Nations: Extended Edition
DirectX11 required for Apex Legends.
AutoCad 2019 Hardware Acceleration does not work. Please update to current Direct X versions
Grand Theft Auto V
Parallels Desktop 15 for Mac supports DirectX 11.
Some applications will work only on macOS Catalina where Apple implemented more functionality in Apple Metal.
The best performance is available on macOS Catalina and ATI Radeon graphics cards.
Support of DirectX 11 doesn't upgrade your Mac hardware and virtualization has its costs. Don't expect you can play high end games on hardware that is not designed for this.
Anyway, if you experience poor performance in DirectX 11 application or games you use, then check the list in the first post and if you don't see it here, let us know. We will focus our efforts on your cases.
Help with Black Desert Online performance in Parallels 15!
Here is my setup:
2018 13" MBP
AMD RX 580 eGPU (via Razer Core X)
Firstly, the game will fail to run (Says 'Unable to run this application under a Virtual Machine') if you don't delete the contents of 'SystemBiosVersion' in the Windows 10 registry editor... It's very easy to delete the contents of this registry entry, just tedious! I wonder if Parallels could provide a solution to this built in so we don't have to change this every time we reconfigure our Virtual Machines?
Secondly, performance is just on the cusp of being playable in macOS Mojave 10.14.6 (20-30fps, with frequent stutters). It is so close to being playable that I almost think all I need to do is tweak the virtual machine settings some more... maybe I am setting too much RAM or CPU, or not enough vRAM? I don't even know if the eGPU helps at all... all we need is around 30fps or greater (20 is a bit low...), and maybe less stutters.
I am going to try it on Catalina 10.15 and see if the performance improves at all. Like I said though, this app is very close to being playable as is.. only a slight bit off optimization is needed to push it across the 30fps line