Hi !
I'm a beginning programist in Directx and WinApi, I'm using Parallels Desktop to work in Visual Studio. Everything was ok, until I started dealing with shaders. When applying shaders, everything seems to be ok, no errors, the window of my application appears, but everything that should be using shaders (for instance - I draw a triangle which colors are defined in shader) is just not there ;/. The system gives me no information that something is wrong - is it just some configuration problem ? I enabled shaders in the Virtual Machine Menu and the application works fine when running under Windows. Is there something I could do or just use Windows ?
Please help
.
I'm a beginning programist in Directx and WinApi, I'm using Parallels Desktop to work in Visual Studio. Everything was ok, until I started dealing with shaders. When applying shaders, everything seems to be ok, no errors, the window of my application appears, but everything that should be using shaders (for instance - I draw a triangle which colors are defined in shader) is just not there ;/. The system gives me no information that something is wrong - is it just some configuration problem ? I enabled shaders in the Virtual Machine Menu and the application works fine when running under Windows. Is there something I could do or just use Windows ?
Please help