[DOTA 2] Artifacts Shader

Discussion in 'General Questions' started by AlexSorn, Jan 25, 2013.

  1. AlexSorn

    AlexSorn Bit poster

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    OS: Windows 8 (x32)
    Processor: Intel i5 750
    Video: Nvidia 512MBR (DirectX 9)
    Game: DOTA 2

    [​IMG]
     
  2. apanloco

    apanloco Bit poster

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    I just wanted to ping this thread and hope for a reply from the Parallels team. I have the same issue. Apart from always being around Luna, it's also present around some creeps, and here and there. Super annoying when Luna comes by ;D

    Also, sometimes when I have CMD-Tabbed to OS X, and go back, Dota 2 has become minimized and it's not possible to open it. This is easily reproduced by sleeping the laptop with Dota 2 running (home screen is enough).

    I am running Windows 7 64bit on a Macbook Pro Retina 15".

    /apanloco
     
  3. BORODA

    BORODA Bit poster

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    Bump on this question. This problem is still there with the latest version of parallels. There is a known fix for this in wine - disabling GLSL shader support (that actually disables the effects that cause this bug). Is there any way to disable them in Parallels (using boot flags or anything)?
     
    Last edited: Jun 16, 2013
  4. boinch

    boinch Bit poster

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    I'm having the same issues... and I also noticed you dont get a portrait as well. Luna is a big blob like the picture but it seems most moves with any sort of lighting effect have the same issue. Has the paralells team done anything to try to help???
     

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