Games don't see video card?

On a modern 3D GPU, the Direct3D tests would run 'too fast' because it'll spin around at the maximum speed it can be rendered. Anyways, in order to bring Direct3D in VM, it had to use code from WINE that translates Direct3D to OpenGL, and this code breaks DirectDraw. So for the moment, DirectDraw and Direct3D are mutually exclusive inside the VM.
 
Frungi said:
I reinstalled XP and ran dxdiag. The DirectDraw tests worked; Direct3D was disabled. I reinstalled Parallels Tools and ran dxdiag again. Same as before: the first two DirectDraw tests don’t work, and Direct3D tests (DX7, 8, and 9) run too fast. Any advice?

As far as I can tell, this will (or at least can) happen when using Parallels agains a Bootcamp partition (which has previously had the "real" video drivers installed). In my case the "solution" was to reinstall Windows on a virtual drive and not into Boot Camp partition.

Are you also running this against a Boot Camp partition?
 
Ripcord said:
As far as I can tell, this will (or at least can) happen when using Parallels agains a Bootcamp partition (which has previously had the "real" video drivers installed). In my case the "solution" was to reinstall Windows on a virtual drive and not into Boot Camp partition.

Are you also running this against a Boot Camp partition?
Nope, never used Boot Camp. Tried reinstalling anyway, and no change.
 
Back
Top