How to allow 3D Acceleration using OpenGL in Parallels 11?

Discussion in 'Installation and Configuration of Parallels Desktop' started by BillW1, Oct 29, 2015.

  1. BillW1

    BillW1 Bit poster

    Messages:
    2
    I have an application that uses OpenGL. It was working in Parallels 10. After upgrading to Parallels 11, the graphics stopped working. In Parallels 11, I have the options to Disable 3D Acceleration, DirectX9 or DirectX10. There is no option to use acceleration with OpenGL. Is there a way to configure acceleration using OpenGL?

    If I disable 3D Acceleration, the image displays but it redraws too slow to be usable. If I select DirectX9 or 10, the image will not display.
    Screen Shot 2015-10-29 at 6.16.50 PM.png
     
  2. BillW1

    BillW1 Bit poster

    Messages:
    2
    Just to update. I had to uninstall Parallels 11 and downgrade to Parallels 10. It works fine now. Followed knowledge base article "How to uninstall Parallels Desktop 11 for Mac"
     
  3. Dhruba@Parallels

    Dhruba@Parallels

    Messages:
    747
    Hi Bill,
    We suggest you to set up the virtual machine to optimize for "Design". Refer to this Blog post.
     

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