Tomb Raider Anniversary using DirectX 9.0c in Parallels is WORKING! I've managed to get Tomb Raider Anniversary Demo working in a limited fashion under Parallels by installing DirectX 9c from Microsoft. If you turn off the advanced features such as water effects, shadows, etc. it actually does pretty good. I've found that in windowed mode 1024x768 does OK, any bigger and it's too slow. Full screen is nice too, but a little small on my 23" Cinema HD.