Default Maya and Studio Max in Parallels on OSX Default Maya and Studio Max in Parallels I just upgraded to Parallels 3.0 on my MBP SR. I have tried to run Studio Max and Maya and the results are: Studio Max In OpenGL mode, it suggests you try heidi or directx In directx, it crashes Works in software mode Maya runs, but no display This leads me to believe that neither OpenGL or directx are working in 3.0, yet. I saw where Andrew suggested invoking Parallel tools. When I did that nothing seemed to happen and now I am waiting for my MBP to recover from a crash. Has anyone have them working? MBP 2.2ghz Santa Rosa flavored neilford
Hello. Thank you for this reference, but it tells me exactly what I already know. I am requesting to be a beta tester to see if I can help you guys make Parallels more compatible to these softwares. Thanks. neilford