Metal and metal 2 support

ClayD1

Bit poster
I used a lot of cad and 3D software. I've finally upgraded to dual Xeon processors and a Vega 64 gpu. Metal and Metal 2 support would really help the rendering in autocad, orcad, etc.

Does parallels desktop currently support or have plans to support metal/metal2? VMware Pro does.
 
Hi @ClayD1, while Parallels strives to provide the best Mac virtualization platform, Parallels Desktop for Mac is subject to a host operating system and its limitations. Unfortunately, macOS does not support OpenGL Compute Shaders which are required to implement DirectX 11 support Metal and Metal 2, meaning we are currently unable to create this functionality.

We maintain a good relationship with Apple and have discussed the aforementioned concerns with them. We closely monitor any API Reference documentation changes at developer.apple.com in the hopes of receiving the required instructions from Apple, but we do not have them as of yet. Please rest assured that we do want to implement better graphics support for guest systems, and once we have the necessary documentation, we will create the functionality to do so.
 
Following up on this. Yes...OpenGL does not support compute shaders, however Metal 2 does. Is Parallels actually researching the full set of API features in Metal 2 to provide DirectX 11+ support?
 
I would also like a reply to this, preferably one which does not pass the buck to OpenGL.
Why does Parallels not convert DX to Metal - which supports the features needed? OpenGL is not needed for this.
I am disappointed now in Parallels, especially for a piece of software that was leading the pack.
Bring support for Metal or lose your fan-base, I'm afraid.
 
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