Metal graphics support for macOS Big Sur virtual machines

Discussion in 'Mac OS X Guest OS Discussion' started by Maria@Parallels, Nov 18, 2020.

  1. Maria@Parallels

    Maria@Parallels Kilo Poster

    Messages:
    8,694
    Metal graphics support for macOS Big Sur virtual machines Get the world's first Metal graphics support for macOS virtual machines - run Mac apps like Maps, Pages, Final Cut Pro, Adobe Premiere, and many others. Note: Metal graphics is supported for macOS Big Sur (and later) virtual machines if Parallels Desktop 16 is installed in macOS Big Sur (and later) as well.

    Please share your Suggestions and Experience here.
    We will do our best to tune Parallels Desktop for your needs.
     
  2. TillIndy

    TillIndy Bit Poster

    Messages:
    1
    Kind. But practically useless if only works under Big Sur itself. The point of Parallels Desktop, however, is to use operating systems on hardware that is actually not suitable for this and therefore has to be simulated. Simulating a system environment that already exists in hardware and works 100% makes no sense, at least in most cases. Metal support would be really useful if it worked with Mojave and Catalina to avoid buying expensive necessary Apple hardware.
     
    fengi likes this.
  3. SamW13

    SamW13 Bit Poster

    Messages:
    20
    My experience is it doesn't work. The exposed eGPU seems to cause guest OS crashes when the OS is OS X (11.01). I even tried forcing an OSx upgrade to 11.1 which, even is experiencing issues. Without the eGPU connected, the OS X (11.01) works fine for days. with the eGPU, in about 4hours the virtual guest just goes 'poof' without even an error message :), though it is kind enough to later report there was a failure. I've been dealing with this for about 1.5months now.
     
  4. A__15

    A__15 Bit Poster

    Messages:
    1
    Same Here! TBH never tried it with onboard graphics, but with eGPU it crashes after sometime.....
     
  5. poundbit

    poundbit Bit Poster

    Messages:
    7
    I have tried for almost 2 months now. It crashes even when you upgrade OSx to 11.1, all your hard work of many hours just goes waste and that too when you don't get even error message.
     
  6. Macintosh Rescue

    Macintosh Rescue Bit Poster

    Messages:
    40
    Interestingly I don't have an eGPU but am experiencing the same. I have an iMac with an AMD video device built in. I agree that it's the Metal support in Parallels that's causing the crashes because a Big Sur virtual machine I run on macOS Catalina via Parallels Desktop on another Mac never crashes.
     
  7. Neilwhit

    Neilwhit Bit Poster

    Messages:
    57
    I have a beta OS12 VM and have been testing Affinity Photo and Publisher within the VM and they seem to work using Metal. My iMac's main OS is Big Sur, which is required as per the OP. Affinity in the past has said that they do not support a Parallels VM environment, but so far the apps seem to work (I also do beta testing of the Affinity apps as well as the release versions, both work).
     
  8. fengi

    fengi Bit Poster

    Messages:
    3
    This feature is great, but the current usage scenarios are limited. If you can enable this feature on earlier systems, such as Mojave and Catalina, it will be even better, because there are always some old programs that need to run in a virtual machine. The physical machine will always run the latest system.
    @Maria@Parallels
     
  9. fengi

    fengi Bit Poster

    Messages:
    3
    I think it will be very meaningful to support the metal API (2D / 3D) of some older versions of MacOS, because some older 32-bit programs can be run in the virtual machine.
     
  10. AnkitR3

    AnkitR3 Bit Poster

    Messages:
    6
    Yes, I have got some new informational stuff.
    Thank you.
     

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