Hello,
When i disable mouse sync in Parallels Tools, exposé still activates sometimes when i quickly go to screen corners, very annoying when playing fast First Person Shooter games...
There seems to be some lag between the mouse movement in the mac and the overrule by Parallels VM, and sometimes exposé is activated before Parallels can overrule the mouse movement on the mac.
Mouse Sync On works perfect, but Mouse Sync Off should give Parallels VM the direct input of the mouse like it is used for Mac games, etc; and not just an "unsync" method running on top of the mouse sync which i believe is causing this.
Is there a solution/workaround for this problem?
Another thing, for some reason when i reboot windows, Parallels Tools settings come back Default, so i always have to unsync the mouse on every reboot.
PS: This is constructive criticism, i love Parallels
Thanks
When i disable mouse sync in Parallels Tools, exposé still activates sometimes when i quickly go to screen corners, very annoying when playing fast First Person Shooter games...
There seems to be some lag between the mouse movement in the mac and the overrule by Parallels VM, and sometimes exposé is activated before Parallels can overrule the mouse movement on the mac.
Mouse Sync On works perfect, but Mouse Sync Off should give Parallels VM the direct input of the mouse like it is used for Mac games, etc; and not just an "unsync" method running on top of the mouse sync which i believe is causing this.
Is there a solution/workaround for this problem?
Another thing, for some reason when i reboot windows, Parallels Tools settings come back Default, so i always have to unsync the mouse on every reboot.
PS: This is constructive criticism, i love Parallels
Thanks