Parallels 3: Mapping program with OpenGL is still not working

vaucluse

Bit poster
I'm using an program (Magicmaps) for displaying topo-maps.

However, under Parallels 2.x the program displays nothing.
I just received the message "THis computer is using an old OpenGL-Version < 1.3".

I had the hope that these problems were gone with Parallels 3.0. Unfortunatelity I received the same message as before.

My computer is a Mac Mini with DualCore Prozessor, 2GB RAM.

Which opengl-Version is supported by parallels ?
How can I check the opengl - environment ?

Thank you in advance
 
I made today several investigations with the OpenGL Extensions Viewer with the following result:

Systeminformationen
Windows XP Professional

Hersteller
Parallels Inc. & Intel Inc.
1.2 APPLE-1.4.52

Renderer
ParallelS over Intel GMA 950 OpenGL Engine

Erweiterungen
GL_ARB_depth_texture
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multitexture
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_texture_env_combine3
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_rectangle
GL_IBM_rasterpos_clip
GL_NV_blend_square
GL_NV_light_max_exponent
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
WGL_ARB_extensions_string
WGL_ARB_pixel_format
WGL_EXT_extensions_string
WGL_EXT_pixel_format

OpenGL Kerneigenschaften

v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (88 % - 8/9)
v1.4 (86 % - 13/15)
v1.5 (66 % - 2/3)
v2.0 (90 % - 9/10)
v2.1 (33 % - 1/3)
OpenGL driver version check (Current: 3.0.4128.0, Latest: 3.0.4128.0):
Latest version of display drivers found

Maybe the 88% compatibility with OpenGl V1.3 could be the reason for the problem ?

Is there any chance to get an updated driver version which will fully support OpenGL V1.3 on my Mac Mini ?
 
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