Parallels 4.0 and XNA?

SamJohnson

Bit poster
I purchased Parallels 3.0 for XNA development while running OS X. Unfortunately 3.0 couldn't actually run XNA games. They would all fail at runtime with this error:

System.ArgumentException was unhandled
Message="The device name is not valid. Device names are in the form \\\\.\\\\DEVICE1\r\nParameter name: screenDeviceName"
Source="Microsoft.Xna.Framework.Game"

Has anyone been tried running XNA games with 4.0? I'd like someone to confirm XNA works before I pay to upgrade...

Thanks,

Sam
 
Are there any Prallels Visual Studio users that would be willing to test this with Parallels version 4? Installing XNA and running a sample project is very simple, if you're familiar with Visual Studio.

Thanks,

Sam
 
I've got Parallels 4, and Visual Studio installed. I'd be more than happy to try working with your XNA projects and lett ing you know if they work or not. I'm running a Windows2003 server via Parallels 4, by the way.
 
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