Hello guys,
Im new to the word of Mac's and even more so to the world of parallels.
So sorry if i come across a little dumb here
.
I have an Imac 24", 2.8Gb Intel Core Duo, with 4GB of RAM and a ATI HD 2600 PRO 256MB.
After doing some research i have found that if i want to play games on my MAC, Boot Camp is clearly the way forward. At the moment i only have one copy of Windows XP Pro so will have to wait until i can get another copy and license to run Boot Camp. So any modern releases are a pretty much no go. But looking at compatibility i should be able to run games such as Half Life 2. But i keep getting error messages like: cmeshDx8::LockVertexBuffer.
I have read some up on some posts and made sure i have assigned more than enough hardware to Parallels and the 3D support tick box in configuration is also checked. So i am rather confused. Surely my Mac has enough power to handle HL2? Knowing me i am probably missing something rather minor.
Guys if you could help shed any light on this it would be greatly appreciated.
Thanks
Harvey
Im new to the word of Mac's and even more so to the world of parallels.
So sorry if i come across a little dumb here
I have an Imac 24", 2.8Gb Intel Core Duo, with 4GB of RAM and a ATI HD 2600 PRO 256MB.
After doing some research i have found that if i want to play games on my MAC, Boot Camp is clearly the way forward. At the moment i only have one copy of Windows XP Pro so will have to wait until i can get another copy and license to run Boot Camp. So any modern releases are a pretty much no go. But looking at compatibility i should be able to run games such as Half Life 2. But i keep getting error messages like: cmeshDx8::LockVertexBuffer.
I have read some up on some posts and made sure i have assigned more than enough hardware to Parallels and the 3D support tick box in configuration is also checked. So i am rather confused. Surely my Mac has enough power to handle HL2? Knowing me i am probably missing something rather minor.
Guys if you could help shed any light on this it would be greatly appreciated.
Thanks
Harvey