Ran in window mode and was able to see the Fatal Error popup. Fatal Error: Direct3D driver returned error code (D3DERR_INVALIDCALL) while creating a texture (DSDERR_INVALIDCALL while creating 3D texture size 1 x 1 x 1 (1 mips, D3DFMT_A8L8), 3.23 GB memory available). Technical Details: D3DERR_INVALIDCALL while creating 3D texture size 1 x 1 x 1 (1mips, D2DFMT_A8L8), 3.23 GB memory available