I have several casual games (such as Bejeweled, Zuma, Poppit, etc.) which I have paid for. However, these games use TryMedia's ActiveMark DRM copy protection. When you launch the game, the DRM prevents it from running under Parallels with the following error:
This application cannot run with an active debugger in memory.
Please unload the debugger and restart the application.
I am not running any sort of debugger. It appears that something about Parallels triggers the DRM's anti-debugger defense. Similar non-DRM'ed games run fine under Parallels, as these games are not graphic intensive, so I'm fairly confident that these games would perform acceptably if they would run. I would really like to be able to play the games that I own under Parallels, without having to reboot into Boot Camp.
Is this a known Parallels issue that's being worked on? Is there anything I can do with my setup to get it to work?
Details: Parallels build 3188 (running Windows XP SP2) on Mac OS X 10.4.9 on a MacBook with 2GB RAM.
Thanks,
-Mike
This application cannot run with an active debugger in memory.
Please unload the debugger and restart the application.
I am not running any sort of debugger. It appears that something about Parallels triggers the DRM's anti-debugger defense. Similar non-DRM'ed games run fine under Parallels, as these games are not graphic intensive, so I'm fairly confident that these games would perform acceptably if they would run. I would really like to be able to play the games that I own under Parallels, without having to reboot into Boot Camp.
Is this a known Parallels issue that's being worked on? Is there anything I can do with my setup to get it to work?
Details: Parallels build 3188 (running Windows XP SP2) on Mac OS X 10.4.9 on a MacBook with 2GB RAM.
Thanks,
-Mike