Hi there, first post here guys and gals (do you have gals here? hehe) i'm looking for a pretty straight forward answer that will either mean buying parallels, or deeming it useless for my current purposes. I read the brief, searched the site but haven't been able to find any answers to my questions, my apologies if i just haven't got the right searching Fu.
I run a Mac Mini 2011 (8gb ram, 2TBHD and 128gb Crucial M4 SSD) for my sometimes web browser, but mostly media centre with iPad remote. I work in audio, and i have a prototype multichannel USB->i2s (PCM) convertor which is USB Audio Class 2 compliant and puts out up to 8 x 32bit/192khz (4 x 32bit/384khz) audio. i'm currently just feeding a high end diy 32bit stereo sabre DAC, some balanced headphones and studio monitors. but ive been building a new set of 3 way speakers along with 6 x power amps and DAC channels to drive them. I will be using a digital crossover program with phase accurate driver and room correction called Allocator. unfortunately this excellent software is only available for Windows, although there has been a mac version promised for a couple of years, probably not much drive to do it with programs like parallels around. the other problem is the USB audio device is Native mac only, with no windows driver as yet.
now that you have some background on what i'm trying to do and hopefully are still reading, will i have access to the USB audio hardware in windows virtual machine even though there is no native USB Audio Class 2.0 support? i.e. will the fact that the mac has control of the hardware and does support it enable me to pipe access to this hardware and its outputs from within a program running on the windows virtual machine, or does it need to be supported by windows?
its an unusual situation, i can run the device natively, i can run the software in parallels, but can i do both at the same time? there are other crossover programs, but nothing compares to this rather groundbreaking product, its worth the expense and trouble i'm going to.
thanks for reading, sorry for the long winded post
Jeremy
I run a Mac Mini 2011 (8gb ram, 2TBHD and 128gb Crucial M4 SSD) for my sometimes web browser, but mostly media centre with iPad remote. I work in audio, and i have a prototype multichannel USB->i2s (PCM) convertor which is USB Audio Class 2 compliant and puts out up to 8 x 32bit/192khz (4 x 32bit/384khz) audio. i'm currently just feeding a high end diy 32bit stereo sabre DAC, some balanced headphones and studio monitors. but ive been building a new set of 3 way speakers along with 6 x power amps and DAC channels to drive them. I will be using a digital crossover program with phase accurate driver and room correction called Allocator. unfortunately this excellent software is only available for Windows, although there has been a mac version promised for a couple of years, probably not much drive to do it with programs like parallels around. the other problem is the USB audio device is Native mac only, with no windows driver as yet.
now that you have some background on what i'm trying to do and hopefully are still reading, will i have access to the USB audio hardware in windows virtual machine even though there is no native USB Audio Class 2.0 support? i.e. will the fact that the mac has control of the hardware and does support it enable me to pipe access to this hardware and its outputs from within a program running on the windows virtual machine, or does it need to be supported by windows?
its an unusual situation, i can run the device natively, i can run the software in parallels, but can i do both at the same time? there are other crossover programs, but nothing compares to this rather groundbreaking product, its worth the expense and trouble i'm going to.
thanks for reading, sorry for the long winded post
Jeremy