Hello, I am not able to use one of my USB devices in Parallels. It's a Nintendo development hardware device, and I'm trying to develop on my mac. The device is selectable from teh Parallels menu, and it makes the regular Windows "device-connected" sound when I plug it in, but the software that is supposed to connect to it just hangs. I suppose there's no hope of getting this thing to work? I tried upgrading to Parallels 3.0, (there goes $65) but it doesn't do anything different. Any suggestions are appreciated! Bob
what is 'soft'? I am able to use the device if I just boot into windows via Boot Camp, if that is what you are asking. Bob
Is it a flash cart by any chance? I have the same issue with a flash cart: can't make it to work under parallels...