can't reproduce almost-near-almost-working
I was able, with Smart Mouse Off and running PD windowed and the game 'full screened', to get the mouse to show while moving it (with the side affect that some old frame flashed on the screen with the mouse, with the exception of two rectangular areas that seemed to be updating correctly (small blocks, < 10% of the screen, taller than they were wide).
Now I can not even reproduce that...
(I even tried Stopping the Coherence service...no change; can't stop the other Parallels service (Tools I believe) as then the keyboard is not available, and adding a second keyboard is a little too much.)
Should I try renaming the prl_... mouse device driver?
I'm losing hope... ... ... PD...
Last edited: Feb 21, 2011