Parallels Desktop Windows 11 Cursor Bug When Dragging Window

TomO9

Bit poster
Hi,

While using the "Optimize for Games" setting for the mouse, there's a visual bug while dragging windows. A "ghost image" of the cursor is left behind showing where the cursor was before dragging the window, and persists until letting the mouse go. It looks as though the Windows mouse doesn't track with the underlying MacOS mouse while dragging. I don't want to set the mouse to "Auto-detect for Games" because I don't like how the mouse whips me in a random direction when entering a game. Funny enough, enabling pointer trails seems to make the window-dragging bug go away, but I don't really want to use pointer trails, lol. A screenshot doesn't show both cursors at once, so I attached a physical photo.
 

Attachments

  • E17D3B52-482F-4E02-AFF7-487DC797F3C6-min.jpeg
    E17D3B52-482F-4E02-AFF7-487DC797F3C6-min.jpeg
    467.5 KB · Views: 16
If anyone else has this issue, I think I found a suitable fix. In the "Boot Order" options, in "Advanced," enter the command "video.hw_pointer=0". However, keep in mind that you may have issues with the cursor not showing up in some programs that use their own cursor. For example, I had to enable SpaceEngine's own software cursor. Either way, the cursor is very smooth now and works perfectly fine for me.
 
Back
Top