Command & Conquer?

MacClueless said:
Anyone think I could play Command & Conquer: Zero Hour on Parallels? It's not a super graphics game.

Oh yes it is... its very graphically demanding and requires 3d acceleration.
 
MacClueless said:
As I understand it, the Mac version can't plan on a LAN with the PC versions?

Isn't that ANNOYING??!? The same thing happened when Age of Empires (the first) was released for Macs. The problem was that in adapting the game to OS X, they changed the version number, so the game itself detected a version mismatch when trying to network win/mac versions of the game together.

I actually haven't tried C&C for Mac, but I'm guessing it's a similar problem.
 
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Hi - I have Command and Conquer Red Alert running in Win95 Parallels partition without any problems whatsoever.

Not sure if this is comperable to Zero Hour.

Hippo
 
MacClueless said:
Because it WON'T work in Parallels?

That's right. From a quick look of the specs, to start with it requires a 32mb video card. AFAIK, Parallels only virtualises a 4, or an 8mb card ( I could be wrong there, but that is the least of the problems ). In addition to that, it will use either Direct3D or OpenGL for rendering ( I don't know if it has software rendering ), neither of which Parallels has implemented. Bottom line, follow the advice from above; use Boot Camp, or buy a native Mac version.

There is a thread somwhere on here that lists all the games that have been verified as working; they are all older titles. Basically, Parallels isn't for gaming ( yet ).
 
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