Hey all, I noticed that even though there has been posts already made regarding Diablo 2 Resurrected not functioning on Parallels 17 for Apple M1 Macs, there was no mention of it anywhere within the patch notes as a 'known issue'. Therefore, I'm bringing it up again here as I feel like this issue isn't being addressed, or at least being worked on by the Parallels dev team. There has been numerous posts about it from community members as possible causes of this: DX12 support, currently there is no feature parity between DX12 and OpenGL/Metal graphics frameworks WDDM2.0 issue Issue regarding 'Failed to Initialize graphics device..." when attempting to launch D2:Resurrected Wondering if there is anything that is being worked on by the Parallels eng / dev team? Would love to hear from them on this topic.