DX shaders issue with GTA:SA

kiwidesign

Bit poster
hello folks, I haven't posted in the "broken games" topic becouse of the nature of my problem:

I have successfully ran GTA san andreas under XP with build 5160 until I upgraded to 5584...
with the introduction of experimental dx shaders, the game crashes a few second after the savegame loading (probably -I think- when something chromed is near the visual).

I tried to disable the "enable dx shaders" in the VM configuration but this seem to disable also the dx support :/

no way to easily fix this, other than downgrading?

thanks, kiwi :)
 
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