Keep getting VCRUNTIME error trying to run .NET windows program. Any fix?

Discussion in 'Parallels Desktop for Apple Silicon (M1) Mac' started by DanielJ23, Nov 21, 2022.

  1. DanielJ23

    DanielJ23 Bit Poster

    I have a 13 inch 2020 MacBook Pro M1 with 8Gb, and I want to install Windows in order to run an app to mod the game Super Smash Bros. Ultimate. The app in question is described on this webpage;

    If you scroll to the bottom of the page above the comment section, it says there's a few .NET dependencies needed in order to run this program in Windows/Linux. I first used UTM/QEMU to install an arm64 version of Windows 11. I then tried to download those .NET dependencies, found out that the ones on the gamebanana webpage were outdated, and that I should use newer ones recommended from the official .NET webpage. Then I saw that I should use the arm64 versions of the .NET dependencies instead of the x64 versions since I was running on a windows 11 arm64 configuration.

    However, when I tried to download and run the program through Windows 11 on UTM, I received this error; "The code execution cannot proceed because VCRUNTIME140.dll was not found. Reinstalling the program may fix this problem." I then looked up the fix for this and got directed to this Microsoft Visual studio distributable page; I downloaded both x64 versions an arm64 versions and neither seemed to get rid of the error message.

    Could someone help me with what I should do next in this process? I'm very new to all of this. I had tried parallels recently and I like how easy it is, however I just keep getting the same exact error message about VCRUNTIME.

    tldr; getting a VCRUNTIME140.dll error on windows 11 emulation on MacBook Pro M1 chip and redistributables/dependencies don't work, how do I fix this?

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