Metal 2 support

Discussion in 'General Questions' started by SergeyF, Aug 26, 2017.

  1. SergeyF

    SergeyF Bit poster

    Messages:
    2
    Any plans to introduce Metal 2 support? it seems VMware Fusion 10 will support it and this is a very sound reason to switch...
     
  2. MikhailT1

    MikhailT1 Member

    Messages:
    21
    I agree, I'm starting to think about switching to Fusion due to that reason.
     
  3. PaulChristopher@Parallels

    PaulChristopher@Parallels Product Expert Staff Member

    Messages:
    3,158
    Hi guys,
    while Parallels strives to provide the best Mac virtualization platform, Parallels Desktop for Mac is subject to a host operating system and its limitations. Unfortunately, macOS does not support OpenGL Compute Shaders which are required to implement DirectX 11 support Metal and Metal 2, meaning we are currently unable to create this functionality.

    We maintain a good relationship with Apple and have discussed the aforementioned concerns with them. We closely monitor any API Reference documentation changes at developer.apple.com in the hopes of receiving the required instructions from Apple, but we do not have them as of yet. Please rest assured that we do want to implement better graphics support for guest systems, and once we have the necessary documentation, we will create the functionality to do so.
     

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