Odd looking graphics in Shenmue (Win 10, Parallels 17, UT4 engine I think)

JohnG46

Bit poster
Any tips on how I might fix these textures?
Not sure if it's Parallels or my GPU. My GPU is the built-in UDH 630 (2018 Mac Mini), but I have a Vega 64 in an eGPU case (which apparently accelerates things without being used as the GPU in Parallels... not entirely sure how that works [or if VMWare has a better way of doing it as they seem to support eGPUs], but I suspect there could be some unsupported DX textures as a result... or something like that).
 

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