Hello guys, i`ve been looking for a solution to play windows games on mac and decide to try parallels, it work great on the most programs and every thing, but i got a problem trying do run a game named Brink thought steam, this is the error i got ------ Initializing File System ------ Loaded pak000.sdpk2 Loaded pak001.sdpk2 Loaded pak002.sdpk2 Loaded pak003.sdpk2 Loaded pak004.sdpk2 Loaded pak005.sdpk2 Loaded pak006.sdpk2 Loaded pak007.sdpk2 Loaded pak008.sdpk2 Loaded zzzdlc000.sdpk2 Loaded zzzdlcenglish000.sdpk2 Loaded zzzenglish000.sdpk2 Loaded zzzenglish001.sdpk2 Loaded zzzenglish002.sdpk2 Loaded zzzenglish003.sdpk2 Loaded zzzenglish004.sdpk2 Loaded zzzenglish005.sdpk2 Loaded zzzenglish006.sdpk2 Loaded zzzenglish007.sdpk2 Current search path: C:\Program Files\Steam\userdata\63634185\22350\local/base C:\Users\Administrator\AppData\Local\Splash Damage\Brink/base c:\program files\steam\steamapps\common\brink/base zzzenglish007.sdpk2 zzzenglish006.sdpk2 zzzenglish005.sdpk2 zzzenglish004.sdpk2 zzzenglish003.sdpk2 zzzenglish002.sdpk2 zzzenglish001.sdpk2 zzzenglish000.sdpk2 zzzdlcenglish000.sdpk2 zzzdlc000.sdpk2 pak008.sdpk2 pak007.sdpk2 pak006.sdpk2 pak005.sdpk2 pak004.sdpk2 pak003.sdpk2 pak002.sdpk2 pak001.sdpk2 pak000.sdpk2 file system initialized. -------------------------------------- Loaded 3854 manifest elements in 13 ms - 192Kb Discarded 0 manifest elements Max filename length: 0 characters Brink 1.0.23692.48133 win-x86 Nov 23 2011 12:55:20 couldn't exec 'brinkconfig.cfg' couldn't exec 'autoexec.cfg' Vendor: 1AB8 Device: 4005 3100 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 4 logical cores 4 physical cores HT disabled in hardware 2000 MB System Memory 1024 MB Video Memory Initializing performance queries Detected 4 3.10 GHz CPU 2000 MB of System memory 1024 MB of Video memory on an optimal video architecture This system qualifies for High quality! Vendor: 1AB8 Device: 4005 Winsock Initialized Found interface: {C4C3FE2B-B46A-4149-A9FF-700287600AFA} Intel(R) PRO/1000 MT Network Connection - 10.211.55.3/255.255.255.0 Sys_InitNetworking: adding loopback interface --- Loading sequence: init --- sound index file 'generated/preload/sound/pc/english/init.soundpreload' is zero length ------- Initializing render context -------- Initializing OpenGL subsystem ...calling LoadLibrary( 'wtsapi32.dll' ): succeeded ...initializing Windows Terminal Server API ...registered window class ...registered fake window class ...calling LoadLibrary( 'opengl32' ): succeeded ...initializing QGL GL_VENDOR: Parallels and ATI Technologies Inc. GL_RENDERER: Parallels using ATI Radeon HD 6970M OpenGL Engine GL_VERSION: 2.1 ATI-7.14.5 ******************** FATAL ERROR: The current video card / driver combination does not support OpenGL 3.1 or newer. ******************** The current video card / driver combination does not support OpenGL 3.1 or newer. Shutting down OpenGL subsystem ...releasing DC ...resetting display ...shutting down QGL ...unloading OpenGL DLL ...unloading Windows Terminal Server API DLL im running a iMac, 3.1 GHz Intel Core i5, 4 GB 1333 MHz DDR3, AMD Radeon HD 6970M 1024 MB, Mac OS X Lion 10.7.2 (11C74) as far i understand i need OpenGL 3.1 or later, and my native graphic card is compatible with 4.1, id like to know if there is any way i can run OpenGL 3.1 on the emulated parallels graphic card. Thanks guys