OpenGL 3.1 or later

kurtyob

Bit poster
Hello guys, i`ve been looking for a solution to play windows games on mac and decide to try parallels, it work great on the most programs and every thing, but i got a problem trying do run a game named Brink thought steam, this is the error i got

------ Initializing File System ------
Loaded pak000.sdpk2
Loaded pak001.sdpk2
Loaded pak002.sdpk2
Loaded pak003.sdpk2
Loaded pak004.sdpk2
Loaded pak005.sdpk2
Loaded pak006.sdpk2
Loaded pak007.sdpk2
Loaded pak008.sdpk2
Loaded zzzdlc000.sdpk2
Loaded zzzdlcenglish000.sdpk2
Loaded zzzenglish000.sdpk2
Loaded zzzenglish001.sdpk2
Loaded zzzenglish002.sdpk2
Loaded zzzenglish003.sdpk2
Loaded zzzenglish004.sdpk2
Loaded zzzenglish005.sdpk2
Loaded zzzenglish006.sdpk2
Loaded zzzenglish007.sdpk2
Current search path:
C:\Program Files\Steam\userdata\63634185\22350\local/base
C:\Users\Administrator\AppData\Local\Splash Damage\Brink/base
c:\program files\steam\steamapps\common\brink/base
zzzenglish007.sdpk2
zzzenglish006.sdpk2
zzzenglish005.sdpk2
zzzenglish004.sdpk2
zzzenglish003.sdpk2
zzzenglish002.sdpk2
zzzenglish001.sdpk2
zzzenglish000.sdpk2
zzzdlcenglish000.sdpk2
zzzdlc000.sdpk2
pak008.sdpk2
pak007.sdpk2
pak006.sdpk2
pak005.sdpk2
pak004.sdpk2
pak003.sdpk2
pak002.sdpk2
pak001.sdpk2
pak000.sdpk2
file system initialized.
--------------------------------------
Loaded 3854 manifest elements in 13 ms - 192Kb
Discarded 0 manifest elements
Max filename length: 0 characters
Brink 1.0.23692.48133 win-x86 Nov 23 2011 12:55:20
couldn't exec 'brinkconfig.cfg'
couldn't exec 'autoexec.cfg'
Vendor: 1AB8 Device: 4005
3100 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4 logical cores
4 physical cores
HT disabled in hardware
2000 MB System Memory
1024 MB Video Memory
Initializing performance queries
Detected
4 3.10 GHz CPU
2000 MB of System memory
1024 MB of Video memory on an optimal video architecture

This system qualifies for High quality!
Vendor: 1AB8 Device: 4005
Winsock Initialized
Found interface: {C4C3FE2B-B46A-4149-A9FF-700287600AFA} Intel(R) PRO/1000 MT Network Connection - 10.211.55.3/255.255.255.0
Sys_InitNetworking: adding loopback interface
--- Loading sequence: init ---
sound index file 'generated/preload/sound/pc/english/init.soundpreload' is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
...initializing Windows Terminal Server API
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
GL_VENDOR: Parallels and ATI Technologies Inc.
GL_RENDERER: Parallels using ATI Radeon HD 6970M OpenGL Engine
GL_VERSION: 2.1 ATI-7.14.5
********************
FATAL ERROR: The current video card / driver combination does not support OpenGL 3.1 or newer.
********************
The current video card / driver combination does not support OpenGL 3.1 or newer.
Shutting down OpenGL subsystem
...releasing DC
...resetting display
...shutting down QGL
...unloading OpenGL DLL
...unloading Windows Terminal Server API DLL




im running a iMac, 3.1 GHz Intel Core i5, 4 GB 1333 MHz DDR3, AMD Radeon HD 6970M 1024 MB, Mac OS X Lion 10.7.2 (11C74)

as far i understand i need OpenGL 3.1 or later, and my native graphic card is compatible with 4.1, id like to know if there is any way i can run OpenGL 3.1 on the emulated parallels graphic card.

Thanks guys
 
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