OpenGL 3.1 or later

Discussion in 'Windows Virtual Machine' started by kurtyob, Dec 24, 2011.

  1. kurtyob

    kurtyob Bit poster

    Messages:
    1
    Hello guys, i`ve been looking for a solution to play windows games on mac and decide to try parallels, it work great on the most programs and every thing, but i got a problem trying do run a game named Brink thought steam, this is the error i got

    ------ Initializing File System ------
    Loaded pak000.sdpk2
    Loaded pak001.sdpk2
    Loaded pak002.sdpk2
    Loaded pak003.sdpk2
    Loaded pak004.sdpk2
    Loaded pak005.sdpk2
    Loaded pak006.sdpk2
    Loaded pak007.sdpk2
    Loaded pak008.sdpk2
    Loaded zzzdlc000.sdpk2
    Loaded zzzdlcenglish000.sdpk2
    Loaded zzzenglish000.sdpk2
    Loaded zzzenglish001.sdpk2
    Loaded zzzenglish002.sdpk2
    Loaded zzzenglish003.sdpk2
    Loaded zzzenglish004.sdpk2
    Loaded zzzenglish005.sdpk2
    Loaded zzzenglish006.sdpk2
    Loaded zzzenglish007.sdpk2
    Current search path:
    C:\Program Files\Steam\userdata\63634185\22350\local/base
    C:\Users\Administrator\AppData\Local\Splash Damage\Brink/base
    c:\program files\steam\steamapps\common\brink/base
    zzzenglish007.sdpk2
    zzzenglish006.sdpk2
    zzzenglish005.sdpk2
    zzzenglish004.sdpk2
    zzzenglish003.sdpk2
    zzzenglish002.sdpk2
    zzzenglish001.sdpk2
    zzzenglish000.sdpk2
    zzzdlcenglish000.sdpk2
    zzzdlc000.sdpk2
    pak008.sdpk2
    pak007.sdpk2
    pak006.sdpk2
    pak005.sdpk2
    pak004.sdpk2
    pak003.sdpk2
    pak002.sdpk2
    pak001.sdpk2
    pak000.sdpk2
    file system initialized.
    --------------------------------------
    Loaded 3854 manifest elements in 13 ms - 192Kb
    Discarded 0 manifest elements
    Max filename length: 0 characters
    Brink 1.0.23692.48133 win-x86 Nov 23 2011 12:55:20
    couldn't exec 'brinkconfig.cfg'
    couldn't exec 'autoexec.cfg'
    Vendor: 1AB8 Device: 4005
    3100 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
    4 logical cores
    4 physical cores
    HT disabled in hardware
    2000 MB System Memory
    1024 MB Video Memory
    Initializing performance queries
    Detected
    4 3.10 GHz CPU
    2000 MB of System memory
    1024 MB of Video memory on an optimal video architecture

    This system qualifies for High quality!
    Vendor: 1AB8 Device: 4005
    Winsock Initialized
    Found interface: {C4C3FE2B-B46A-4149-A9FF-700287600AFA} Intel(R) PRO/1000 MT Network Connection - 10.211.55.3/255.255.255.0
    Sys_InitNetworking: adding loopback interface
    --- Loading sequence: init ---
    sound index file 'generated/preload/sound/pc/english/init.soundpreload' is zero length
    ------- Initializing render context --------
    Initializing OpenGL subsystem
    ...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
    ...initializing Windows Terminal Server API
    ...registered window class
    ...registered fake window class
    ...calling LoadLibrary( 'opengl32' ): succeeded
    ...initializing QGL
    GL_VENDOR: Parallels and ATI Technologies Inc.
    GL_RENDERER: Parallels using ATI Radeon HD 6970M OpenGL Engine
    GL_VERSION: 2.1 ATI-7.14.5
    ********************
    FATAL ERROR: The current video card / driver combination does not support OpenGL 3.1 or newer.
    ********************
    The current video card / driver combination does not support OpenGL 3.1 or newer.
    Shutting down OpenGL subsystem
    ...releasing DC
    ...resetting display
    ...shutting down QGL
    ...unloading OpenGL DLL
    ...unloading Windows Terminal Server API DLL




    im running a iMac, 3.1 GHz Intel Core i5, 4 GB 1333 MHz DDR3, AMD Radeon HD 6970M 1024 MB, Mac OS X Lion 10.7.2 (11C74)

    as far i understand i need OpenGL 3.1 or later, and my native graphic card is compatible with 4.1, id like to know if there is any way i can run OpenGL 3.1 on the emulated parallels graphic card.

    Thanks guys
     

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