3Dscanning
Bit poster
I am a new mac user trialling both PD8 and fusion 5 on a macbook pro retina.
I have a critical application with requires openGL 3.1 (not supported on either).
The application reports both PD8 and fusion 5 as having support for openGL 2.1.
In PD8 I am unable to open a 3D window, but in fusion I get at least basic interaction.
Are there any suggested tweaks or setting adjustments to improve performance?
3D acceleration is enabled and graphics switching in OS X disabled.
Any news on support for newer version of openGL?
I can switch to bootcamp for hardcore processing, but would like to at least be able to load a simple 3D window in a VM.
Fusion offers this but PD has much nicer integration.
I have a critical application with requires openGL 3.1 (not supported on either).
The application reports both PD8 and fusion 5 as having support for openGL 2.1.
In PD8 I am unable to open a 3D window, but in fusion I get at least basic interaction.
Are there any suggested tweaks or setting adjustments to improve performance?
3D acceleration is enabled and graphics switching in OS X disabled.
Any news on support for newer version of openGL?
I can switch to bootcamp for hardcore processing, but would like to at least be able to load a simple 3D window in a VM.
Fusion offers this but PD has much nicer integration.