camarillobrillo
Bit poster
I have a new macbook pro (core2duo) and I am currently using boot camp. I'd like to use parallels, but I run processor-intensive 3d programs in boot camp. I am concerned that running parallels in osx would have consequence on rendering times (since my mac would be running two os's at the same time, in a way "partitioning the processor")
Is there a way to natively boot windows xp on a macbook thru parallels? (bypassing osx)
This would be beneficial because almost all operations in maya/3dsmax etc. could be done pretty efficiently through parallels (in osx), but if you want to render, it seems to be inefficient.
Is there a way to natively boot windows xp on a macbook thru parallels? (bypassing osx)
This would be beneficial because almost all operations in maya/3dsmax etc. could be done pretty efficiently through parallels (in osx), but if you want to render, it seems to be inefficient.