Roblox Gaming Issues

Zed

Bit poster
Hello, whenever I run Roblox on my Parallels Desktop all of the textures glitch and do not work. Is it because I am playing on a 64 bit emulator and roblox is a 32 bit game?
 
I have the same problem do you mind helping me? i have version ParallelsDesktop-16.3.1-50393. and im running Mac OS X Big Sur on an M1 chip macbook air. not sure what "guest OS" is.
 
I have the same problem do you mind helping me? i have version ParallelsDesktop-16.3.1-50393. and im running Mac OS X Big Sur on an M1 chip macbook air. not sure what "guest OS" is.
Guest OS - is operation system installed in your virtual machine.
Is it possible to collect a screenshot of the issue and share it here?
 
apologies, i cannot take a screenshot however i can describe the issue in depth.
When I boot up parallels on the gaming experience settings and run roblox, the graphics do not load properly and I am left with glitchy graphics that do not appear how they are supposed to. Basically, it seems like not all of the graphics are loading. I hope that helps.
 
Ive allocated 16 gb or ram to the system and I have the hypervisor on "apple." I believe i tried to restart my computer to enable nested virtualization but it never seemed to work. I am now running the latest version after uninstalling and reinstalling.
 
apologies, i cannot take a screenshot however i can describe the issue in depth.
When I boot up parallels on the gaming experience settings and run roblox, the graphics do not load properly and I am left with glitchy graphics that do not appear how they are supposed to. Basically, it seems like not all of the graphics are loading. I hope that helps.
Did you run any specific game?
 
This is a problem with DirectX in the OS layer of your VM.
I had the same problem. I found the solution was to make some basic configuration changes to DirectX.
Step 1: Install DirectX configuration tools
  1. Launch powershell with elevated rights
  2. Run this command to install DirectX tools
Code:
DISM /online /add-capability /capabilityname:tools.graphics.directx~~~~0.0.1.0
Step 2: Make the settings
  1. Launch powershell,
  2. Run these commands
Code:
foreach ( $Executable in (Get-ChildItem -File -Path "$($Env:LocalAppData)\Roblox\Versions\Version-*\*.exe") ) {
    write-host "Adding $($Executable.FullName)"
    d3dconfig apps --add "$($Executable.FullName)"
    }
d3dconfig device feature-level-limit=9_3
d3dconfig device no-feature-level-upgrade=true

Optionally you can make the same settings using the depreciated DirectX config GUI by running this command
Code:
dxcpl
Each time the game is updated, you'll need to rerun step 2.
 
This is a problem with DirectX in the OS layer of your VM.
I had the same problem. I found the solution was to make some basic configuration changes to DirectX.
Step 1: Install DirectX configuration tools
  1. Launch powershell with elevated rights
  2. Run this command to install DirectX tools
Code:
DISM /online /add-capability /capabilityname:tools.graphics.directx~~~~0.0.1.0
Step 2: Make the settings
  1. Launch powershell,
  2. Run these commands
Code:
foreach ( $Executable in (Get-ChildItem -File -Path "$($Env:LocalAppData)\Roblox\Versions\Version-*\*.exe") ) {
    write-host "Adding $($Executable.FullName)"
    d3dconfig apps --add "$($Executable.FullName)"
    }
d3dconfig device feature-level-limit=9_3
d3dconfig device no-feature-level-upgrade=true

Optionally you can make the same settings using the depreciated DirectX config GUI by running this command
Code:
dxcpl
Each time the game is updated, you'll need to rerun step 2.
didn't work for me
 
It's not a 64-bit vs 32-bit thing, Roblox just tends to glitch in Parallels because of how the graphics are handled. Even something like the Redz Hub script download can't really help when the VM itself is causing the texture issues.
 
Dude, Roblox doesn't like 64-bit emulators. Try setting Parallels to 32-bit or mess with the graphics options. That should take care of those texture glitches.
 
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