I've tried SwiftShader with the final version, and it doesn't seem to be working.
I tried launching the demos, and I get the loading cursor for about 4 seconds, then it just stops and fails to do anything.
I've looked in dxdiag, and it DOES recognize direct3d in it after I setup SwiftShader, but the tests in there fail aswell.
Has anyone gotten it working? Some programs like the topic creater said, are very light but just require direct3d for the most basic stuff, this is kind of aggitating that I am unable to run them when it wouldn't even be a performance issue.