OpticFroggy
Bit poster
Hi,
I'm attempting to run UDK (Unreal Development Kit) under Parallels on my Macbook Pro.
I've seen video online of someone successfully managing this, and you would think it should be possible.
I've screen captured what it looks like when I run UDK, as you can see the geometry of the world appears blurred or blended together into one constant colour of mess. What is odd is that you can still see the editor sprites in the world etc, so clearly it is capable of running DirectX9.
http://www.youtube.com/watch?v=W6vHtdqypj0
P.S. UDK runs fine under bootcamp so it clearly isn't a hardware issue.
If you need more info feel free to ask.
Any ideas ?
Would really appreciate any help
I'm attempting to run UDK (Unreal Development Kit) under Parallels on my Macbook Pro.
I've seen video online of someone successfully managing this, and you would think it should be possible.
I've screen captured what it looks like when I run UDK, as you can see the geometry of the world appears blurred or blended together into one constant colour of mess. What is odd is that you can still see the editor sprites in the world etc, so clearly it is capable of running DirectX9.
http://www.youtube.com/watch?v=W6vHtdqypj0
P.S. UDK runs fine under bootcamp so it clearly isn't a hardware issue.
If you need more info feel free to ask.
Any ideas ?
Would really appreciate any help