On MacBook Pro 13, the native resolution is 2560x1600. However in parallels Windows resolution is set to 3360x2100. Why is that? Doesn't it cause a performance issue because of painting unneccessary high number of pixels? In full screen, I set the resulution to 2560x1600.. I find the text sharper, more consistent at this resolution. But in other modes, for intance in coherence, Parallels forces it to 3360x2100.. Is there a way to set it to native in those modes as well?