XNA DirectX Vertex Shader 3 Parallels 6 HiDef

carmine

Bit poster
I'm a long time Parallels user for the mac. I've been using it mostly so I can use Visual Studio.

I installed XNA and when I tried to run the samples I immediately got the "No Suitable Graphics Card" issue regarding HiDef.

I was able to set my project to "Reach" by right-clicking and going to properties.

However the problem is:
I can not run any examples that have Vertex Shader 3.0 (which is many of them).

Is this not supported or do I have something not setup right?

If I run DXDiag I have all the 3D acceleration enabled.
 
I tried using the latest update, game studio 4.0 in Visual Express 2010. It was a no go. I sent a feature request and started a thread about it. I really hope they will add support for it in the near future.
 
Back
Top